Spelljammer
Flare!
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Rule Name
Blue Mountain Groups
Campaign Information
Character Generation
Character Races
Cleric Spells
Combat
Aerial Combat
Armor Donning Times
Attacking an Attached Foe
Close Quarters Combat
Combat
Combat Maneuvers
Crossbows
Disengaging or Fleeing Combat
Effects of Heat and Cold
Elementals
Falling
Fighting Blind
Fighting Giants
Flying
Fright Table
Grievous Injury Tables
Hitting Extra Hard and Pumping Up
Invisible Combatant
Lack of Weakness
Magic Resistance
Massive Attacks
Minimum Strength for Shields
Missile Weapons
Mounted Combat
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